I'm a senior level designer with over six years industry experience, having worked on multiple projects for various studios in a combination of design, level design, and technical design roles. My expertise includes Unreal Engine 3, 3D Studio Max, and game scripting, and I have a background in art and programming.

My design philosophy combines creativity and lateral thinking with a pragmatic and systematic approach. I enjoy being "hands on" and pushing the limits of technology I work with. And I take pride in developing fun and innovative designs.